The Hill hides many treasures and all it takes to collect them is to DIG! However, these are not the only things the Hill hides… Creatures and traps await, the galleries you will create might either mean wealth or despair.
Delve into the hill and gather ten gems to win the game! Take some risks, push your luck, hire recruits to dig deeper and win favors of companions (Knight, Wizard, Scout, Hunter…) to protect your galleries from the many creatures (Thieves, Skeletons, Orcs..) and traps the Hill hides.
DIG finds its path between adventure, strategy, luck and resource management. In this card-driven game for 2 to 4 players ages 10 and up, fun meets strategy, luck meets roleplaying and fantasy meets pixel art design within 20 to 45 minutes.
DIG is easy to learn. It is a great game if you are looking for adventure in a universe filled with eye-catching 8-bit graphics.
DIG was designed with the following principles: keep the mechanics simple, mix strategy and push-your-luck, propose a fantasy RPG atmosphere and give the game a retro look from the NES golden age. The result is a neat game which has received great reviews all around the globe. While easy to learn, DIG will challenge you to take some risks in order to enjoy it to the fullest. Whether you choose to dig carefully alone or gather as many Precious Stones as you can to hire a Companion, the game will always feel different each time you will play it. With your help, I intend to give the game more depth and add a competitive aspect with the addition of new trick cards, creatures, and bonuses that will extend the already entertaining gameplay.